business Models are continuously renewed. I remember when in leksaksaffärerna could get a samlaralbum free. It was the world’s animals, football players, dinosaurs, and other such. Free. Samlarkorten you would paste cost, of course, a lot of. ”Argh! A fifteenth Pele”. Maybe there are albums still.
But the model has become taxeringsmässigt controversial when it ended up in the gaming world. The game may be free, the voluntary tax coffers costs money. Lootboxes, as they are called, are generally boxes or chests with secret content that players purchase in order to supplement or pep up their equipment and their appearance. They are addictive, like most things in this world, and in most cases you get nonsense.
the Question for skatteverken the world over is whether the lootboxes should be counted as gambling, or if they are a reasonable voluntary payment model for the game. The question for the players is how the vanity they can afford to be.